AI Insights · Timothy · July 2024
Top 5 Platformer Games on Android in Oceania: Q2 2024
Discover the performance trends of the top 5 platformer games on Android in Oceania for Q2 2024, featuring insights on downloads, revenue, and active user statistics.
In the second quarter of 2024, the platformer game genre on Android in Oceania saw significant activity, with notable trends in downloads, revenue, and active users. Here's a closer look at the top 5 games in this category, based on data from Sensor Tower.
BookVille-Fantastic Novels
Publisher: JiaFa
Weekly Revenue: The game's revenue experienced a sharp increase, starting from $198 at the beginning of April and reaching a peak of approximately $5.9K in mid-May.
Weekly Downloads: Downloads began at 439 in mid-April, with a slight increase to 565 before tapering off to 257 by mid-May.
Stumble Guys
Publisher: Scopely
Weekly Revenue: This game maintained a steady revenue flow, peaking at around $1.8K in late April and mid-May, before stabilizing at $1.7K by the end of June.
Weekly Downloads: Downloads fluctuated throughout the quarter, starting at 2.7K in early April, peaking at 3.4K in late May, and ending with 2.3K in late June.
Weekly Active Users: Active users showed a varied trend, starting at 22.7K, peaking at 23.4K in late April, and declining to 19.1K by the end of June.
Sonic Forces: PvP Battle Race
Publisher: SEGA
Weekly Revenue: The game's revenue remained relatively stable, hovering around $600 to $900, with a notable peak of $653 in mid-June.
Weekly Downloads: Downloads were consistent, averaging around 1.1K to 1.5K weekly, with minor fluctuations throughout the quarter.
Weekly Active Users: Active users started at 9.9K and saw a slight decline to 9.2K by the end of June.
Ninja Must Die
Publisher: Pandada Games
Weekly Revenue: The game saw a revenue peak of around $2K in the final week of June, after a relatively stable period of $200 to $800 throughout the quarter.
Weekly Active Users: Active users showed an upward trend, starting at 6K in early April and reaching 6.3K by the end of June.
Subway Surfers
Publisher: SYBO Games
Weekly Revenue: Revenue remained steady, ranging from $500 to $600, with a slight peak at $654 in mid-May.
Weekly Downloads: Downloads exhibited a significant increase, starting at 7.7K in early April and peaking at 14.9K by the end of June.
Weekly Active Users: Active users saw a notable increase, starting at 106K in early April and reaching a peak of 114K by the end of June.
These insights provide a snapshot of the dynamic performance of top platformer games on Android in Oceania for Q2 2024. For more detailed analysis and additional data, visit Sensor Tower.